The game itself plays as a dual-stick shooter wrapped in a rogue-like. And of course, this game being as twisted as it is, your weapons of choice are you own tears. In your quest to avoid her, you’ll scurry deeper into the basement facing off against abandoned siblings, mutated insects and other unimaginable horrors. In The Binding of Isaac: Rebirth, you play as Isaac, a little boy hiding from his mother who believes that God has commanded her to sacrifice her son as a show of love. That being said, the game is an absolute masterpiece in what it does. At its very core, this is a game about child abuse from the scared and confused perspective of the child going through it, so it’s not by nature a happy story. At best, it’s a compilation of crude jokes and dark humor, and at its worst, it can be considered outright blasphemous, as demonstrated by Germany’s version of an ESRB rating.
This game is not for those of you who are faint of heart. Back in front of a screen at three in the morning promising myself that I will go to sleep after just one more turn.įor those who are unfamiliar with The Binding of Isaac, you really should have some sort of warning coming in. When I heard that The Binding of Isaac: Rebirth wasn’t going to be a full sequel as much as a version 2.0, improving on everything and adding all sorts of new touches, I knew I’d be back here again. I even promised myself that I’d get the elusive Platinum God achievement, in some vain hope that my countless hours lost to the title would mean something. I’ve spent about 100 hours on the original version of the game, mindlessly pushing myself through death after death after death, promising myself each time that every one would be the last go before I went to bed.
I really don’t know how to come up with a clever introduction for The Binding of Isaac: Rebirth.